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Author Topic: OMBBS RPG testing (thec list updated)
tuigi
Mega Member

Member # 51

posted 06-08-2002 03:33 PM     Profile for tuigi   Author's Homepage   Email tuigi     Send New Private Message   Edit/Delete Post   Reply With Quote
character sheet submission :mustard42@hotmail.com
http://www.geocities.com/tuigi42/csheet.doc

rules:
The ombbs RPG will be a combat rpg which means there is no story line,only battle beetween members to determine who is the top fighter.

Battle System
It is quite simple ,it requires 2fighters and a judge .
The judge :tell the fighters what is happening ,what attck did the other player did and the remaining hit point of each fighter
Fighters :the y give there commands to the judge (that s the way you fight)
Combat :the way you fight is very simple,you give your character 3 commands (attack,defend,item)
Then the judge resolves who goes first,if the 1st player s action was too attack the 2nd player takes damage,than the action of player 2 begins ,after it resolves the 2nd action of player 1 starts etc.. until the 3 commands of each player are done.then if neighter players are dead 3 new commands are given,repeat the process until a player is deafeated.
Commands :the commands are the following :
Attack :deals an amount of damage to your opponent equal to your ATT power
Defend :damage received after this action is taken is reduce by half (1time only)
Item :use an item to boos up the power of your character
Thec : use a thec that your character has learned

Battle Demo
Player 1= *defend *attack *item
Player 2= *attack *attack *tech

Player 1 starts
Round 1
Defend attack-30hp (defend resolve hp-10)
Attack-30hp (2player has 60hp left)
Attack -30hp (defend effect has ended)hp-30
Item potion hp+40
Thec :hyper beam(palyer 2 skip next actions,when hyperbeam does damage equal to ATTx2 +20)
End of round 1
Player 1 hp left 100
Player 2 hp left 70

Items
Items can be used as a normal action

IMPORTANT
-ATT modifiers do not alter Tech damage only attack damage
-if an opponent locks one of your commands all actions of that command are cancelled even if you selected it before that effect came in play

-you cannot exeed the amount of your starting HP using any sort of item or thec
ITEMS
ITEMS

Potion :restore 40 lost hp
Calcium : def action does –10 damage for this round
Dictionnary :increase the amount of an attack by 1
Back pack : when you character reaches 0hp he comes back whit 30 hp
Iron : tech do 10 more damage this turn
Armor break : cancel ARM thecs until the 3rd round
Yellow herbs : stop the effect of continuos damage (exp : tremor)
Super potion :restores 80 hp skip your next action

thec list: http://www.geocities.com/tuigi42/tc.doc
[ 06-08-2002: Message edited by: tuigi ]

[ 08-08-2002: Message edited by: tuigi ]

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if you think you will fail a battle before starting it ,then you have already lost.
tuigi


Posts: 310 | From: canada | Registered: May 2002  |  IP: Logged
tuigi
Mega Member

Member # 51

posted 10-08-2002 10:54 PM     Profile for tuigi   Author's Homepage   Email tuigi     Send New Private Message   Edit/Delete Post   Reply With Quote
you know G.I.A.M and anime optical since you too are ready to start you could send me your characters .
and we would try soem fights to see how it goes

--------------------
if you think you will fail a battle before starting it ,then you have already lost.
tuigi

Posts: 310 | From: canada | Registered: May 2002  |  IP: Logged
G.i.A.m.
Moderator

Member # 14

posted 11-08-2002 12:40 PM     Profile for G.i.A.m.   Email G.i.A.m.     Send New Private Message   Edit/Delete Post   Reply With Quote
you got a PM

--------------------
Wer nicht vom Meister lernt, lernt nie etwas.

Wer nur vom Meister lernt, lernt nie genug.


Posts: 1063 | From: Germany, Giessen | Registered: Jan 2002  |  IP: Logged
tuigi
Mega Member

Member # 51

posted 11-08-2002 01:21 PM     Profile for tuigi   Author's Homepage   Email tuigi     Send New Private Message   Edit/Delete Post   Reply With Quote
i forgot to writh the move quantity restriction for moves that are very very good so here they are
BLOOD.L =5 max per match
12 =1
POACHER =3
DRAIN =3
DEATH.W =2
THUNDER.S=3
SNOWMAN =5
ho by the way tnkz for your character G.I.A.M .i need your advice on somethin thought should i make a character sheet that tells everyone your characters stats or keep em secret .knowing what you ll face would not be a bad idea but ,not telling would be more exciting . any advice?

[ 11-08-2002: Message edited by: tuigi ]

[ 11-08-2002: Message edited by: tuigi ]

--------------------
if you think you will fail a battle before starting it ,then you have already lost.
tuigi


Posts: 310 | From: canada | Registered: May 2002  |  IP: Logged

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