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Author
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Topic: Cuts coloring (does it show? ^_^)
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Jaleelb
Newbie
Member # 10
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posted 18-01-2002 07:11 PM
Thanks, but judging from what I've seen on your site, I wouldn't have much to teach.  Can you define what you mean by "rendered base tone"? Are you referring to the flat color which the highlight and shadow is based on? In saying that color purists might ask for more contrast between that and 1st & secondary cuts, do you mean that the highlights should be much lighter and shades much darker than the base color? Would that approach be similar to colorations by LiQUID? Glad the coloration looked good by your standards. Keep an eye out for the link I provided; I'll replace the graphic when it's finished. Another artist friend let me color the picture below (more cartoon nudity ) Bats in the Belfry: Canni ask you something about this picture? I really messed up in rendering the strands of her hair - there's not enough highlight to speak of. I had used the smudge tool to get the existing strands, but that didn't work well when it came to adding shine. Could you suggest another approach? Thanks! Jaleel [ 18-01-2002: Message edited by: Jaleelb ]
Posts: 6 | From: | Registered: Jan 2002 | IP: Logged
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Bomu
Moderator
Member # 1
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posted 18-01-2002 07:53 PM
quote: Can you define what you mean by "rendered base tone"? Are you referring to the flat color which the highlight and shadow is based on?
Yup - When making a pic everyone always starts off with a base or flat tone. Then once you have that down, you render it to give it more dimention, THEN you'll add your cuts. Lazy people might just add a cut onto a flat base tone, but I will add a cut after I've rendered my base tone  quote: In saying that color purists might ask for more contrast between that and 1st & secondary cuts, do you mean that the highlights should be much lighter and shades much darker than the base color?
Basically, yes! In most cases, the more contrast, the more depth and when it comes to western comics I'm told your CGing is better if you can see the seperations between each individual cut v. clearly.. I think is just a case of being confident to place strong highlights and not cop out by being to suttle. For example the Spyboy Sequentials I did a while back!  quote: Would that approach be similar to colorations by LiQUID?
Looking though Battle Chaser #7, Liquid's cuts aren't too powerful compared to other works I've seen. The good thing with liquid (and and other half decent colourist) is, when they use cuts, they'll use varying amounds of contrast depending upon the texture or surface ie. Metal contrasts more than wood.. Bats in the Belfry-
That's great work too! For hair shine, it's all about high contrast highlights. Best thing to do is look at how other artist's tackle it, since I'm no expert. I suppose a good example that I've done, might be the School Time Nikki pic? One thing I'd do to your pic, is add more black to the center parting- it might help for a start  CGing's all about trial and error and you get a lot better just by practicing. I was crap 2 years ago and I'm better now, but still have a hell of a lot to learn!
-------------------- Organic Metal
Posts: 1622 | From: Kent, England | Registered: Jan 2002 | IP: Logged
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<Jaleelb>
Newbie
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posted 23-01-2002 04:05 AM
Very sorry for the late reply, Bomu. I see your point about rendering your base tone before adding cuts. The airbrushing often adds subtle depth that cuts often can't reproduce. In the case with Taz & Lola, do you feel the airbrushing is overkill? Your second point is exactly what I've been afraid of Still being new to using cuts, I'm afraid that the cuts I do will not only overpower the image but not resemble the right highlight & shadow. It's much easier to fudge decent lighting conditions with the airbrush tool. From what I have so far, where would you add more (and stronger) highlights? Will definitely have to keep textures in mind when doing cuts - thanks for mentioning that. Thanks for the kudos on the bat coloration. I saw your School Time Nikki pic (which kicks royal a$$ BTW) and understand where high-contrast highlights come into play. Will give this a try; I'm a bit more confident in doing it now. Again, thanks for your help, Bomu. This picture's coming along - just wish there was a larger block of time available to finish it. On average, how long do you think it takes you to finish coloring a drawing? Jaleel
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Bomu
Moderator
Member # 1
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posted 23-01-2002 08:39 AM
No problem- I only just replied to a post from 20 days ago on a different board, but to be honest, I forgot I started the thread! quote: In the case with Taz & Lola, do you feel the airbrushing is overkill?
Nah. I think it works alright. I reckon the amount of airbrush to the ratio of cuts is all a style issue and no-one can really say it's technically good or bad unless stating from personal preference. quote: where would you add more (and stronger) highlights?
At the moment you can faintly see taz's fur cut, but pertahs, if those fur cuts on his shoulder and arm were a bit clearer and more defined, it might add to helpping the texture. Maybe also add a cut around all the underside of the characters and fill it with a secondary light like blue? I see you've already put in some 'underglow' kinda effect with the airbrush.. The existing air brushed tones are pretty strong though so there isn't as much need for 'cutting'. quote: This picture's coming along - just wish there was a larger block of time available to finish it. On average, how long do you think it takes you to finish coloring a drawing?
How come you only have so long to work on it? A picture like this? It might take me 3-5 hours. I've never really timed myself but I can remember time where I'd put a lot of detail into a CG and it'd take days! One day I just wanna spend like a week on a CG and hope I don't lose patients with it. I'm keen to work on a full digital painting, but right now, I'm tied down with having to ink for the next week or so, then I'll have to do some Cel style CGs >_<
-------------------- Organic Metal
Posts: 1622 | From: Kent, England | Registered: Jan 2002 | IP: Logged
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<Jaleelb>
Newbie
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posted 31-01-2002 06:43 AM
Apologies yet again for the delayed reply, Bomu!Well, I finally finished coloring the drawing: Taz&Lola Looking at it, I'm not very happy at how it turned out. This is partially because it took nearly 2 weeks to finish - an hour or two each day. You said you could manage something like this in 3-5 hours?? Dang - shows just how much I still have to learn... You made some darn good points about increasing the contrast between cuts in this picture. The particular cut on Taz's shoulder would definitely benefit from it. unfortunately, I accidentally painted on the flat color layer and couldn't undo the mistake without losing about 2hrs work.  The time constraint was due to finishing it before starting a next one for a contest. That one is due on Valentines day, and is much more complex than Taz & Lola- I'll have to show you this one - you'll probably tell me not to bother trying after you see it.  Again, thanks a mil for your help, Bomu. It really does show how much I need to learn before becoming a good (and relatively fast) comic-style colorist. PS: "Shinku-Tatsumaki-Sepu-Kiaku!!" What special move is that?
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Jaleelb
Newbie
Member # 10
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posted 31-01-2002 06:42 PM
Thanks Bomu! I really appreciate what you said. Could you please give me any tips on speeding up the coloring process? Perhaps one way to save time in the next drawing is to apply less airbrushing detail on the picture; using a few quick strokes for rendering and applying the appropriate cuts for detail.The contest is available at a Yahoo club called TDKToonhentai: TDK ToonHentai An artist is to draw a tentacle hentai scene featuring popular toon chars. Sploot hasn't posted his entry yet, but you can see it here: WBGirls Experiment Getting it colored in less than two weeks is definitely going to be a challenge, but I appreciate any suggestions you might have. Thanks again, Bomu! Jaleel PS: I had a feeling it was a SF hurricane kick - I love SF!  [ 31-01-2002: Message edited by: Jaleelb ]
Posts: 6 | From: | Registered: Jan 2002 | IP: Logged
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Bomu
Moderator
Member # 1
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posted 01-02-2002 07:17 PM
Sploot's entry's different if anything! And that fact it's full of extra details in comparison wont help as far as time is concerned XDFor saving time, the best things do do is get to know PhotoShop and learn exactly where everything is and how to do everything you want. Experimenting takes a lot of time, but at least you've had the Taz and Lola pic for good practice  Oh, and do you have a graphics tablet? If not, I'd consider investing in a decent one such as a Wacom Intudos. That can greatly decrease time spent on a pic with a little practice! Yeah, I know... Always practice, practice, practice, but it's the only good time saver I can think of! Will check the contest entries in a few weeks then. Work hard and I'm sure you'll get it done in time  And yeah, gotta love Street Fighter! Ever played JoJo's Bizzare Adventure b4? I bought it today since it was going real cheap and my thumbs are already sore.. bloody DC control pad --- Yeah, I think ya got it Bugsy- A cut is basically a highlight created by a masked selection rather than 'blending' highlights such as in your Ragnarok Online Painter fanart and as you say, it gives a much sharper look to it. Some love that sharper look, others don't. I'm undecided 
-------------------- Organic Metal
Posts: 1622 | From: Kent, England | Registered: Jan 2002 | IP: Logged
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