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Author
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Topic: Hybrid Art Style
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phenomenon
Newbie
Member # 328
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posted 24-05-2005 11:44 AM
i hope to improve on this style.it's a mix of anime/manga and western style. still trying to be good with it. i meed some drits on these though. also thanks to Jats1. through him i got to know this site. ===================================== ===================================== ===================================== hope to hear from you soon guys.
Posts: 10 | From: phillipines | Registered: May 2005 | IP: Logged
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Dekar
Grand Member
  
Member # 122
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posted 18-07-2005 07:19 PM
I've seen your stuff posted for quite some time, just didn't get to commenting when you posted more up. You seem to be quite good, think you should mix up your positions a bit more you tend to keep doing a dexterity leap pose. I'd take it you're drawing from photo reference/pictures? You seem to like Heman/Greyskull stuff alot.As for style I'm not seeing much of a drop of anime/manga in here at all really your characters seem to be solid western influence. It's pretty easily shown in the body style you're going with. Hmm, if you want to lean some more into Magna/Anime style try giving you're bodies a bit less flair.. and more curviness. Your faces are typically well and you seem to have a fair understanding in body perspectives. I find it like sometimes when you're adding clothes/armor it's a slight to front bent towards us. By that I mean alot of the stuff you tend to add is all directed mostly straight/forward it does hold to the body/character tho somewhat. Since armor can vary polished and be very erratic it's hard to tell if you what your showing is just that. But, is there some kind of a back too some of it. I think you should consider adding in some armor bend lines more to show their is more backbone more perspective to the plate stuff. Usually armor is very specific designed to the wearer and having such hard armor would make it difficult to move or add little protection. Seems to me your armor is very heavy/ almost mech like since you have it so gradually bent from it. I do like what I'm seeing and do enjoy what you showed here. I'm just saying these aren't your fully originals at least more of them can't say on a few of them. I see some were leaned towards Ragnarok as you've said. Comments..ok going to take awhile to read all this suggest you look at them one at a time instead of reading them all if care to try to understand some. 1st Guy Your first one is pretty basic but well done. I'd only suggest you try to add in more depth into weapons. By this I mean more fluent handle/style is very good on a piece of steel.2nd Archer The archer guy is quite funky interesting. I think the apple is a little low placed. The chest down by the waist seems a little to flat he is drawing his bow while dodging and stretching his back somewhat. I would just like to see more and more of a feel in his waist. Your legs down is very good their. I think the shoe end is a bit funky and the hard shorts but it does pull well with his overall appearance. 3rd Caster Girl The sorceress or priest next is very pleasing! I love the positioning you showed here. The pose, face, and body all goes togeather very good. I like the fact very much you gone for alot of movement and it works great togeather! I like how you have her leaned back with a good flair in the waist. Can't go wrong with having that leg front/forward I do like it how you have the lower robe/skirt pushed by the wind/body. The only thing that I think could be better is the magic let's have more of a forceful effect or more wild! Her right leg is good but I think possibly you could've gave a bit slight more to her upper thigh and possibly sculpted her knee a bit more fluent. That may be some kind of knee bracer I guess. 4th Assassin The assassin, he is quite good I'd like to see a bit more direction on what you intended to go for here. I mean is he jumping, about to strike, do a side kick, strafing a attack, or is he going to do a roll can't tell. He reminds me of D-Dark from Street Fighter, take it as a compliment. I do like this one quite alot the only things could use a improvement is his gloves/armguards. They are just too solid and brackish being a thief it would make his attacks sluggish and very predictable. I would like to seem them alot slimmer and articulate. Also his leg cloth is a bit pulled funny and his leg has a awkward push. Just, can't really tell what is going on with it but I do believe you were going for a type of parry move. If so I'd like to see the Cape parts on the right fly more against the direction he is moving quickly. 5th Female Fighter This female warrior is classic Heman here and pure western. I do love this one but the pose is very redrawn, since I have seen it brief. But, I will say impressive stuff. Hmm, as I said up above earlier the armor is a bit to front forwarded; some 2nd inner lines would show more depth. You don't have to add alot in a more animated style, I'm just saying a couple are lacking here and their to show her full body. The only thing to change really is probably her right arm. It seems to be a bit to skewed forceful would like to see a bit more leanness from her elbow/wrist. I believe she was going to mount something almost but it's not shown. I do love the fact how you pulled off her butt and gave it a real feel can't go wrong their in western style. 6th Knight Last one.. whew Finally the Knight, I think this is your best one over them all and it shows the best skill. I like it how he is turning into a strike it's a good tricky view. The back is well shown and I like it how you have his head going into the turn that makes it look more believable. The chainmail half-coif is very stylish looking. I think you have done the legs very well and it's your best no question, everything flows togeather. I think you should've probably enhanced the face mask gear and I'd like to see a bit of backlash in his tabard/fold below his waist. Ok.. and I agree with you Web on the shields. I hope my comments help you somewhat, I could've said alot more but this is huge enough. Oh, and there is a limit to 8 Emoticons had to remove several lol.
Posts: 109 | From: USA, Pennsylvania | Registered: Dec 2002 | IP: Logged
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