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Posts: 71 | From: Saint John NB | Registered: Feb 2005 | IP: Logged
Tri_kento
Super Member
Member # 194
posted 13-03-2005 01:38 AM
mmm a little blah.. but still good work tho y is is sword comeing out ? does he magical mind powers to do so? or could he not afford a larger sword sheath? hehe. i'd say work on lines a little more they seem a little squwirmish.
also u might wanna add a little more depth into your guy, he seems pretty flat,2d exe....
nice go tho, keep it up!
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posted 14-03-2005 12:28 PM
Yea i noticed all these little things...
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Posts: 71 | From: Saint John NB | Registered: Feb 2005 | IP: Logged
Jats1
Mega Member
Member # 183
posted 15-03-2005 07:22 PM
Try going over bits in a thicker pencil - like his arm, his torso, his head, his skull shoulder pad etc. Line width variation can make a lot of difference to whether or not a picture looks flat.
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Posts: 497 | From: London | Registered: Dec 2003 | IP: Logged
Erock
Extreme Member
Member # 189
posted 16-03-2005 09:17 PM
i say make it look 3d ish and add like texture and fell to the pic also if your going to have a skull make it really evil looking
Posts: 504 | From: | Registered: Jan 2004 | IP: Logged
Schizotom
Mega Member
Member # 291
posted 01-04-2005 11:01 AM
hmmm yes i agree i think that the shoulder pads look more evil than the ace lol but yeah if you transfer the qualities of the shoulder pad to his face you will have a good picture. also where youve placed the six pac looks a bit wonky, and instead of drawing it in I think it would look better if you'd lightly pencilled them in and made it more 3d looking by shading and highlighting.
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plebs
Posts: 340 | From: York | Registered: Feb 2005 | IP: Logged