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Author
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Topic: Commission Rates?
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Zephos
Member
 
Member # 206
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posted 22-08-2004 01:55 PM
I may be an experienced artist, but I am a very inexperienced entrepreneur. That being said, recently, there have been people who like my work and who are interested in having me do commissions for them. Of course, naturally, I wish to do work for them as well, getting paid to do my favorite past time is always a good thing to me.Anyhow, long story short, I was wondering, given my level of experience and skill (Visit my site for examples), what would you evaluate my skills as being worth for a completely colored full bodied color drawing with a background? I am accustom to judging things with US dollars, even though I am Canadian. I know there's the old measurement of how many hours a piece takes you, but a lot of the time, I have guilt about accidentally over charging a customer... I mean, tardiness and inefficiency is a fault of the artist, so why should the customer pay for it? Strangely, quite a few people seem to be from the UK who like my work, so I was wondering in particular about what Bomu thinks would be a reasonal price? As he has seen my work. A skilled anime/manga artist (Outside of Japan) on the higher ranks like Rachel Young has no problem charging $100+ for a full on piece, but somehow, I feel guilty charging money period (I feel guilty for getting paid to have fun!), but I need it to support my rather spotty freelance career, so I have no overriding morale choice in the matter. I would highly appreciate it if someone could help me determind a good general price range for my work, particularly on full on pieces.
-------------------- www.xynthica.com Zephos's ice creamy anime and manga art, featuring Xynthica, a fluffy little female biped who works as a summoned monster for endorsing products -- instead of killing things! Contains cute colorful cartoons and caustic cultural commentary!
Posts: 93 | From: | Registered: Feb 2004 | IP: Logged
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Bomu
Moderator
Member # 1
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posted 22-08-2004 11:53 PM
Good question! Pricing work is never straight forward. There are dozens of factors to take in to consideration when pricing work so I can understand your uncertainty. I think the main things to think about are:What is your work worth to you? All work takes time, effort and skill. How does your work compare to other professionals? I can see you're definitely not a beginner, but still improving- like all of us really! Who is paying and what will the work be used for? This is very important, as individuals will only pay so much for a private commission, where as companies looking to use the character in a game or as a company mascot are usually willing to pay a much higher amount. Starting up as a freelancer or someone who draws for money is hard at first as you need to know business as much as how to draw well. Be strict with your pricing and don't undersell yourself as you'll just feel ripped off if you end up taking extra days over a picture and feel you weren't properly compensated for your time. However, overcharge and you'll never get customers! It's a tricky balancing act. I hate to put a price on your work but for a full colour CG character and fairly detailed BG for private use, perhaps $20-$40? What do you think? But please only price at what you feel comfortable with.
-------------------- Organic Metal
Posts: 1622 | From: Kent, England | Registered: Jan 2002 | IP: Logged
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Zephos
Member
 
Member # 206
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posted 23-08-2004 02:12 AM
Thanx for the advice! I'm a pretty unknown artist, so I have no gripes about my work not being remotely anywhere in the +100 range. It's basically getting paid to practice and have fun, but it would be naive of me to sell my work for less than it is worth. Right now, I'm pricing my works at $50, and nobody seems to have any gripes with it, which makes me happy... but my uncle once told me, if the customer doesn't try to negotiate the price, then you are charging too low... well, I guess experience is the child of failure, so I'll have to lose a few bling whales on the road to business anyway, might as well be in the persuit of learning.
-------------------- www.xynthica.comZephos's ice creamy anime and manga art, featuring Xynthica, a fluffy little female biped who works as a summoned monster for endorsing products -- instead of killing things! Contains cute colorful cartoons and caustic cultural commentary!
Posts: 93 | From: | Registered: Feb 2004 | IP: Logged
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Zephos
Member
 
Member # 206
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posted 26-11-2004 04:55 AM
Why, thank you! Hahaa, I've had a couple of commissions under my belt now since this was originally posted... but I think recently, I learned that artistic talent is no substitute for business sense when it comes to commissions, as well as being a good judge of character. I think recently, I might have made my first commission mistake based on a royalties project rather than a full payment one... you know how sometimes you just get that negative vibe that somethings not going to end well but you are too deep to back out? I've been having that feeling for a while now... having your client not reply back to you after the work is done is also a pretty horrible sign... but eh, I still have faith in the majority of the human race Worst case scenario, it's a life lesson. Ohhh, anyhow, thank you all for the kind words, I hope to have some of my newer stuff out before the New Year  Hey Bomu and the rest of the veterans on this board, is there a formal procedure to contracting a commission that freelance artists do to make sure that neither side gets screwed over before any actual work is done? I have found working on faith alone highly unbeneficial. My dealings have been online primarily, so I have e-mail threads for contracts, but that can kinda' fall through the roof right? So I was just wondering if there is a more professional way to do this than "Your word and my word" without lawyer oriented legal binding. Thanks in advance 
-------------------- www.xynthica.com Zephos's ice creamy anime and manga art, featuring Xynthica, a fluffy little female biped who works as a summoned monster for endorsing products -- instead of killing things! Contains cute colorful cartoons and caustic cultural commentary!
Posts: 93 | From: | Registered: Feb 2004 | IP: Logged
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Zephos
Member
 
Member # 206
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posted 26-11-2004 06:24 PM
Ah, I see! Thank you for the advice! I got to start getting more guts in asking for terms and legal bindings, since on my last commissions I was overly friendly and naive. I hate to become jaded I suppose, but jaded is just another word for efficiently experience. On my first commission being friendly paid off, because my first client was a real angel and the work was fun, the pay was great, and the client was reliable from the get go, but I also have seen what can be lost from not having a backbone. So in you guys opinion, in being a freelance artist, what do you think is more important? Business skills, or art skills? Kind of the chicken and the egg, but I just thought it'd be interesting to ask 
-------------------- www.xynthica.com Zephos's ice creamy anime and manga art, featuring Xynthica, a fluffy little female biped who works as a summoned monster for endorsing products -- instead of killing things! Contains cute colorful cartoons and caustic cultural commentary!
Posts: 93 | From: | Registered: Feb 2004 | IP: Logged
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Bomu
Moderator
Member # 1
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posted 28-11-2004 09:40 PM
Business or art skills? You need both to succeed! But I'd imagine if you were more business orientated you'd be better off since nomatter how good an artist you are, if you don't know about professional matters, negotiating and business practises, you'll never get what you deserve. I see so many artists on the web- good ones, that ask for $10-$50 for a commission but if these people knew how to pitch themselves to companies rather than their fans, they could easily be making 10 times that for the same amount of work!As far as legal bindings go, I tend to work with contracts if I do a commission or project which will pay £100+ ($200). If it were something smaller for a private commission for example, I may not bother with contracts providing I felt there was trust between myself and the client- As you said Zephos, if you get that feeling that something's not right, leave it alone, or if you're already committed, try to resolve things before doing anything else.. Also, if you're not working with contracts, make sure to get 50% of the payment up front before even starting work! This isn't uncommon and it ensures you will at least get something if the project turns sour half way through, but most importantly, the client is then committed to see the project through until the end, as they have already invested time and money into it. Also make sure the final isn't sent until the last payment is received. Instead perhaps email a lower quality version of the artwork etc. Not sure if any of that helps. If you have any other specific questions, let me know.
-------------------- Organic Metal
Posts: 1622 | From: Kent, England | Registered: Jan 2002 | IP: Logged
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