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Author Topic: AHHHHHHHHH!!! :\
Cloud
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Banned as of 11/11/05

Member # 276

posted 17-01-2005 03:25 PM     Profile for Cloud   Author's Homepage   Email Cloud     Edit/Delete Post   Reply With Quote
okay, I have photoshop, I can get up to base coloring, then when i start rendering it looks like a dog took a shit on it! can someone help me? I already checked out bens tutorilas! >_<

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I hope you get ran over by a big ice cream truck full of AIDS

Posts: 806 | From: Earth; Canada; Saskatoon | Registered: Dec 2004  |  IP: Logged
Zephos
Member

Member # 206

posted 17-01-2005 07:04 PM     Profile for Zephos   Author's Homepage   Email Zephos     Send New Private Message   Edit/Delete Post   Reply With Quote
Hmmm... what is your current methodology or rendering style right now, could you be specific? And what exactly isn't working for you right now?

Sometimes the problem comes with choosing the shadow and highlight color, you can remedy this by eyedropping a professional's work (To an extent). There are some artists that also use pure white and black when spray painting and some to a lesser extent that primarily use burn and dodge (Or layer blends), but I find my best results when using all three techs depending on the material being colored. Of course... there are a magnitude of other problems that might cause your work to suffer... Sometimes though, it's just self devaluation and if you stick with it, your work will ultimately look good in the end.

Oh right, rendering skill is basically based on natural instinct and experience, (You can technically boil it down to a science and numbers, but eh, that's what 3DCG is for) above all, knowing the effects that light has on a three dimensional object and the materials they are made of. Most beginners start off using a single light source, but some of the advanced artists can use three or more in a drawing. There are also artists that use more selective area shading (Anime style) and those who cover a more warm and suble style, which I myself prefer. At some point for an artist, these things become natural, so if that is the problem, don't worry too much and just keep at the grind, it'll come eventually.

[ 17-01-2005: Message edited by: Zephos ]

[ 17-01-2005: Message edited by: Zephos ]

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www.xynthica.com

Zephos's ice creamy anime and manga art, featuring Xynthica, a fluffy little female biped who works as a summoned monster for endorsing products -- instead of killing things! Contains cute colorful cartoons and caustic cultural commentary!


Posts: 93 | From: | Registered: Feb 2004  |  IP: Logged
Si13Nt
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Member # 221

posted 17-01-2005 09:12 PM     Profile for Si13Nt   Email Si13Nt     Send New Private Message   Edit/Delete Post   Reply With Quote
Try cel shading, i just started usin this method, doesnt matter how shite you are, it still looks friggin cool

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Ezekiel 25:17

The path of the righteous man is beset on all sides by the inequities of the selfish and the tyranny of evil men. Blessed is he, who in the name of charity and good will, shepherds the weak through the valley of darkness, for he is truly his brother's keeper and the finder of lost children. And I will strike down upon thee with great vengeance and furious anger those who would attempt to poison and destroy my brothers. And you will know my name is the Lord when I lay my vengeance upon thee.


Posts: 907 | From: england | Registered: Apr 2004  |  IP: Logged
Zephos
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Member # 206

posted 18-01-2005 06:33 AM     Profile for Zephos   Author's Homepage   Email Zephos     Send New Private Message   Edit/Delete Post   Reply With Quote
Yeah, Cel Shading style is a great way to render out your work, particularly in anime style where it is native, albeit it can be difficult to accurately do it on such things as twisted skin and cloth. It achieves the effect of high contrast which makes work look great and it is an efficient technique. You can kind of achieve a reverse engineering of cel shading using "Posterize" in Photoshop, but as always, it looks better if you did it intentionally from the start. A lot of Japanese anime/manga CG artists also toss on a quick blur at the end to soften things up so the areas don't look as jagged, most often on bishoujo work to emphasize the subtle softness and light.

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www.xynthica.com

Zephos's ice creamy anime and manga art, featuring Xynthica, a fluffy little female biped who works as a summoned monster for endorsing products -- instead of killing things! Contains cute colorful cartoons and caustic cultural commentary!


Posts: 93 | From: | Registered: Feb 2004  |  IP: Logged
Cloud
Extreme Member
Banned as of 11/11/05

Member # 276

posted 18-01-2005 09:56 PM     Profile for Cloud   Author's Homepage   Email Cloud     Edit/Delete Post   Reply With Quote
Cel shadin is what I do, the only rhing is I can't actually get the right color to shade, that's all. But i could use a few tips... Okay, EG of my crappy shadin POSTED ON MY SITE: NOT ENOUGH SHADING A STRANGE COLOR...

THANX!! ^_^

[ 19-01-2005: Message edited by: Cloud ]

[ 19-01-2005: Message edited by: Cloud ]

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I hope you get ran over by a big ice cream truck full of AIDS


Posts: 806 | From: Earth; Canada; Saskatoon | Registered: Dec 2004  |  IP: Logged
Zephos
Member

Member # 206

posted 19-01-2005 02:56 PM     Profile for Zephos   Author's Homepage   Email Zephos     Send New Private Message   Edit/Delete Post   Reply With Quote
Seems like your account on 50megs doesn't support remote linking, but that's okay since I got a chance to visit your site just the same Given your age, you are doing very well! The problems you are having are pretty general, so I hope you don't mind if I am a bit broadly.

If the problem is picking the right colors, eye dropping a professionals work will give you fool proof results everytime, very handy for skin tones. However, to tell you the truth, the colors you picked in your example didn't seem to be that far off the hilt.

Hmm... let's see in a nutshell... well, you might want to try adding a highlight color along with you shadow color for contrast and a more dynamic "Shiny" look that anime is apparently famous for. Some artists use this more than others though, depending on the material... needless to say though, stuff like hair, wet skin, leather, gems, swords and other reflective materials look great with highlights. The basic rule is that the closer you put the shadow and highlight next together, the shinier the object is, just like the obligatory halo of light around anime character's heads. Just a dab of white on the right spot can make a world of difference. Oh, and of course, now with the wonders of layers in graphapps, take full advantage of them to minimize the sheer amount of hair you may rip out from unevitable frustration.

Another important ability is the knowing of the roundness of the human body (Fun with anatomy! Some western artists go postal with it). When you are an early artist, you tend to shade around the contours of everything, because it works pretty much on any primary shape, but when you start shading something like the human body, you have to start taking into acount where bone stretches flesh to form angles and where flesh layers upon bone to form curves. A good example of this would be your hand. If you can draw good hands from any angle, you can draw pretty much anything, seriously


Well, that's all that I can think of right off the bat for now. Much of the learning process in drawing and coloring can be vaguely explained, but is impossible to be taught on word alone... the secret of course is to screw up lots and lots of times

On a unrelated note, if the limits of that 50Meg host of your site starts getting tiresome, try out:
www.sitesled.com

As far as free hosting goes, they're the best I've seen. Also, when naming files on your website, although it may seem unpretty, don't use spaces in names, instead use underscores like "hello_there", or else it'll show up with a weird name in the actual link like "Gun%20Gal%20Web%20Version.JPG".

Anyway, keep up the good work! When you advance your skill in shadow and light placement (The rock that all rendering is based on), you'll see your work take leaps and bounds in no time! A great deal can be learned from studying professonal artist's work and as you most likely already know, you begin to see things as you advance that you never saw as an artist before. So keep at the grind and good things will happen

(LOL, I'm starting to feel guilty these days about writing this much... it hurts the eyes, my apologies

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www.xynthica.com

Zephos's ice creamy anime and manga art, featuring Xynthica, a fluffy little female biped who works as a summoned monster for endorsing products -- instead of killing things! Contains cute colorful cartoons and caustic cultural commentary!


Posts: 93 | From: | Registered: Feb 2004  |  IP: Logged
Cloud
Extreme Member
Banned as of 11/11/05

Member # 276

posted 19-01-2005 09:57 PM     Profile for Cloud   Author's Homepage   Email Cloud     Edit/Delete Post   Reply With Quote
Ya, you and Dagan write like 3 paragraphs every post! but u guys really give good advise! to get back on the subject, thanx fr checkin out my site! I jsut started CGing so I could get better soon, plus now I'm using a seperate opened frame (a manga pic off tha web ) in phtotshop to get the colors right for tha shading! thanx fr you help! MY NEW YEARS RESOLUTION: to stop spamming on this board! o, and thanx for tha web hosting! I think I'll transfer all my files there!

[ 19-01-2005: Message edited by: Cloud ]

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I hope you get ran over by a big ice cream truck full of AIDS


Posts: 806 | From: Earth; Canada; Saskatoon | Registered: Dec 2004  |  IP: Logged

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